Sword Art Online Fatal Bullet How to Get Bed Scenes
Sword Fine art Online: Fatal Bullet
Sword Fine art Online: Fatal Bullet
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Sword Art Online: Fatal Bullet Quick Guide
Quick Guide most the game.
Useful Information
These aren't made past me. Thanks to whoever have washed them.
WEAPONS Drop:
https://docs.google.com/spreadsheets/d/1Cl3JrBgY_aEN2l3iOSj8YHkoaLM5NQPtlJCWlXjXQfw/edit#gid=0
INI TWEAKS:
http://steamcommunity.com/sharedfiles/filedetails/?id=1313703067
This is a guide that I did collecting information which I call back is useful to clarify and volition effort to make information technology every bit short as possible without going into details.
Keep in heed that this is a guide, so it contains spoilers. I will effort to keep them to a minimum and at the bottom.
Game saves every time you do a map transition. Recollect to change locations within Glocken once y'all do something earlier exiting the game or you will lose information technology.
If y'all did mess up with some vendor, weapon upgrade, or didn't similar an appraisement you could leave to primary carte and reload.
Brand a blank "Customization Relieve" (all stats at level 1) and then you could respect later if yous would similar to test another build.
Yous will have to buy all skills again for You and your Arfasys.
CP and SP are refunded and Skill Proficiency is saved.
The only downside to a gender is getting an accessory for the one yous didn't choose. Game volition progress every bit you were a Male person and you ArfaSys Female.
You can skip Cutscenes with ESCAPE.
Game is intended to be played at 30 FPS, more that and you lot will have a difficult time fugitive stuff. AI's aim becomes superb and your AI get stuck easily.
If you are struggling with some particulary surface area you could lower the difficulty and laissez passer information technology easier. But exist aware that if you pass certain events like unlocking a new surface area you lot will non meet the requirements for certain things (raise Lisbeth'southward Skill or get the Achievment for killing the last dominate on Extreme are things that comes to my heed). You lot will take to practise another NG+ run to fix this.
Difficulty
This is what unlock each i.
EASY:
- Who play this?
NORMAL:
- Weapon Rank limited to iv.
- Lisbeth Smithing limited upwardly to 4.
Extreme: (Unlocked after beating the game once)
- New Dungeons.
- More Enemies overall.
- Weapon Rank limited to 7.
- Lisbeth Smithing limited up to 7.
You will frequently read something about "NG+" that's simply starting a new game over your previous character.
- Yous will lose your affinity level with npc's,
- Dual Wielding,
- and Sword + Gun Feats.
- You will carry over everything else.
Stats
- Max Level cap at 150.
- Stats cap at 255.
- You can't depend on your NPCs to do damage. And then, you will want to max out DEX and LUK for harm.
- Everything else for any skill/weapon you want to apply.
What is important:
STR:
- Weight Capacity.
- Melee Damage.
VIT:
- HP
DEX:
- Critical/Weak Spot Damage.
- Weapon Damage.
LUK:
- Critical Charge per unit.
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More info:
VIT:
- Defense
INT:
- Skill/Gadget Cooldown Reduction.
- Buff certains Skills/Gadgets
- Condition Infliction Rate
AGI:
- Defence force
- Every X points adds a "weight tier" seen on the weight bar, the lower block y'all are the faster y'all walk/aimwalk.
- Running speed is unaffected.
- Reload Speed.
- Bullet Circumvolve Speed.
DEX:
- Buff Gadgets.
- Bullet Circumvolve Acuracy.
LUK:
- Item detect.
Impairment
There are 4 kinds of harm
OPTICAL: (Orb beside the Weapon Power)
- Less Damage to "Players". (About xxx% less)
- Greater bullet pool size.
Physical: (Bullet abreast the Weapon Power)
- Less Damage to Monster'south hard parts.
EXPLOSIVE: (Launchers)
- AoE
MELEE:
- Well, Swords...
- Every enemy accept 1 or more Weak Spots. Shooting there will event on increased damage.
- Weak Spot Impairment and Critical Damage stack.
- The Medal Gauge increment your stats, thats why you do more impairment afterwards some kills.
- It's seems that enemies have resistance/debilities to some kinds of weapons.
- Swords aren't afflicted by Physical nor Optical Damage mods. But they are afflicted past Weapon Attack.
- The gun in Sword & Gun is affected past Physical Damage. I didn't bank check this out withal.
Weapons
Refer to the listing at the elevation of the guide to notice out where they drop. Think that is intended for NG+ Extreme, and so you won't find certain weapons or dungeons may exist locked.
- Pistols take a subconscious Critical Rate Modifier,
- this make SMG's worthless. They look cool tho.
- A well modded sniper will 1HKO everything. (Except Uniques)
- Launchers are adept to inflict status considering of their AoE.
- Weapon Proficiency increment damage with the corresponding weapon.
- You lot enhance it doing harm with the corresponding weapon.
- Dual Wielding just duplicates your ammo prune size at the price of double stat requirement for the weapon. You don't get to really choose a 2d weapon. Reload Speed and Weight remains the same.
- Similar with Dual Wielding, with Sword And Gun y'all don't get to choose the handgun, they are tied to the sword.
Lisbeth's Workshop
Lisbeth'southward Weapon Modification Skill: (You tin can see the current 1 when y'all open her Shop)
- Lv.5 Unlock Solitary Sands on Extreme.
- Lv.half dozen Unlock Onetime S on Extreme.
- Lv.7 Unlock Flugel on Extreme.
WEAPON ENHANCING:
- Weapons take ranks from 1 to 7. More Rank more Impairment.
- Yous can raise it merely 2 times, represented in the proper name equally "+" or "++". Ex: "AMR Tiamat++".
- Rank 7 is the maximum. You lot can't enhance a weapon with base of operations rank 7.
- You tin can choose from three recipes to upgrade. Choose according your mats.
- You tin purchase mats from the Shady Materials Vendor.
- You lot can't laissez passer rank 4 on normal difficulty.
- You tin can't enhance a weapon equipped. (On y'all or your ArfaSys)
- You lot can't enhance a weapon equipped on a "Customization Save". (On you or your ArfaSys)
- You can't heighten a weapon saved as Favorite.
WEAPON TRANSFORMING:
- Weapons take retentiveness slots (aka mods).
- You can upgrade or replace mods from a weapon with some other one. The one y'all choose first is the weapon to upgrade, the second i is the fabric.
- You lose the weapon you used as material.
- Rarity determines how much mods they have, from 0 (Common) to viii (Legendary).
- Weapon Rank and Rarity determines Transformation Chips toll.
- Y'all tin't supervene upon locked slots. (Represented with a aureate diamond).
- You tin can accept half of the total slots unlocked. You need a Unlocking Chip to unlock a slot.
- You can't repeat mods.
- Yous can buy both Chips from the Shady Materials Vendor.
- Theres is a modern cap based on Lis skill.
- Locked mods become upgraded automatically if the material have them.
- Unlocked mods doesn't. You lot have to select them manually.
- You can employ whatever weapon every bit material. Same as when enhancing you can't have it equipped.
- You tin can't Transform Accessories nor utilize every bit Textile.
MODS
This is what you want in a all purpose weapon:
- Critical Damage
- Concrete/Optical/Explosive Attack
- Weak Spot Damage
- Weapon Assault
- Damage vs. Mechs
- Damage at Max HP
And two of the following:
- Ammo Caused
- Ammo Capacity
- Auto-Reload Rate
- Bullet Circle Accuracy
- Bullet Circle Stabilization Speed
- Critical Charge per unit
This is for specific purposes:
- Damage From Behind
- Damage Vs. Lifeforms
- Damage Vs. Humanoids
- Harm When About Decease
- Debuff Stacking
- Experience Points
This is useless:
- Medal Gauge Increase
- Merchandise Value
- Impairment When Off-Guard
Shady location:
AI
- It's stupid.
- The order you recluit them, the order they volition effort to resurrect you.
- Every IA have a playstyle they will follow. Yous tin can't change information technology except for your Arfasys.
- Remember to equip your Arfasys.
- Call up to assign Skills, Gadgets and Stats to your Arfasys.
- F2 for giving them orders.
- Don't requite her a Fume granade. It's abrasive.
Skills, Gadgets, Weapon Art.
SKILLS
- Yous get free SP raising your Bounty Rank.
- You can exchange medals in the lobby for SP.
- You lot share SP with your Arfasys.
- Each Character take a Skill Gear up per Weapon Type.
- You lot tin configure yours and your Arfasys on a Console in your house, Kirito's and entrance hall.
- Buffs and sure skills aren't tied to your weapon, so after you activated it you tin can bandy weapons.
- Skills and Proficiency are not shared.
- At that place are three Skill tiers.
- Tier 2 is unlocked at fifty% Proficiency of Tier 1.
- Tier 3 is unlocked at 100% Proficiency of Tier 2.
- They have a stat requirement that is incremented in each tier.
- You proceeds proficiency every time you bandage them. It doesn't affair if you utilize them or not.
I'm not listing every skill, only the ones that have side furnishings:
- Quick Shoot Recharges your Pistol.
GADGETS
- Are pretty much an actress Skill Set y'all come across pressing TAB
- You buy them once at a Gadget Store.
- Like with Skills you equip them with the same Panel.
- Similar with Skills you heighten them by casting them.
- Don't leave domicile without your Anti-AR Veil Gadget. It's a deployable hologram barricade that will protect you against Optical weaponry. You are stuck on certain area crusade ♥♥♥♥♥♥♥♥♥♥? This is what y'all are missing.
WEAPON Fine art
- These are Ultimate/Super moves.
- You purchase them from Argo they are tied to a Weapon Type.
- The charge indicator is the weapon icon at the bottom right.
- You charge it if you accept the Super for the Weapon Blazon you are using. And have above fifty% Medal Gauge.
- To actuate it you use (L1 + R1) or (V + T) or (V + Mouse3) or (Skill on Cooldown + Mouse3)
- When you activate it yous're invulnerable until the scene ends.
What they exercise:
- Handgun: Increment CDR a lot.
- Shotgun: Fires an explosive fire shot.
- SMGs: DIE Die Dice
- ARs: Adds burn down to your bullets.
- Launchers: Shoots a cluster grenade.
- Sniper: Charges your Rifle with a powerful piercing bullet.
- Gattling: Stomp the floor with the weapon. AoE Damage.
- Swords: A combo set on.
- Sword + Gun: Same.
Farming
Farming XP / Medals is done setting your IA to "Don't Shoot" and Killing groups of "Players" exploting the fact that they resurrect between them.. Doesn't work since i.1.2
For NPC affinity you will want a place with a few snipers, setting them to "Non Shoot" and, with help of the Deflect Bullets Sword Skill, resurrecting them.
For Weapon Proficiency get the one with the well-nigh RPM and clip size of each category and pay a visit to Subway A.
This is my favorite spot:
- Avert fireball rolling at sides,
- Try to not autumn at basis,
- Only throw you abroad at the pit if he comes shut to you, his 2nd claw attack volition hit yous if not.
- Remember, yous proceeds affinity for each time you exercise damage with the weapon.
For Skill Proficiency theorically you could practice a total INT build for CDR and spam skills,
the Hangun Fine art increment your CDR a lot.
Recollect, you lot gain affinity for each time yous cast the skill, using information technology doesn't matter.
For Accesories farming, in NG+ Extreme go to and buy form the vendor:
- Yous need at least 5M Credits.
- Every fourth dimension you lot close the shop AND the chat it resets its contents.
For Money farming go to Sea Watchtower Dungeon on the start map lesser left and Kill Genbu. He volition drop some stones you tin can sell for high price.
SPOILER LINE
Hunting Quest accept map with locations, nothing alarming only i'm putting them beneath hither.
Power of Friendship is how to unlock certain end, i'm not proverb why nor what cease.
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Hunting Quests
- Lv.xiii Bounty Hunting 101
Light Boxing Jacket M Pattern
- Lv.15 Lonely Wolf and Gun
- Lv.17 A tempestuous Fighter
- Lv.20 Ulterior Motives
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- Lv.21 A Numbers Game
Light Boxing Jacket F Design
- Lv.24 Identity Crunch
Ranger Pinnacle F Design
- Lv.27 A Trip the light fantastic toe in Twilight
Casual Shirt K Design
- Lv.29 VR Art Imitating Life
Trendy Shirt F Design
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- Lv.32 Might of the Cosmos
Rangerwear Chiliad Design
- Lv.34 One in the Chamber
Aviator Conform One thousand Pattern
- Lv.34 Every Dog Has His Solar day
Aviator Accommodate F Blueprint
- Lv.36 A Night Stroll
Light Striker F Design
- Lv.37 A Demon's Gaze
Calorie-free Striker M Design
- Lv.40 Candy Party
Protective Vest K Design
- Lv.44 Bathed in Moonlight
Flak Top F Blueprint
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- Lv.47 Lite and Shadow
Light Uniform F Design
- Lv.l Ridign Numeric Waves
Light Uniform M Blueprint
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- Lv.52 VR Escapism
Sirwal Pants M Design
- Lv.55 Solemn Atonement
Casual Miniskirt F Design
- Lv.58 The Significant of Justice
Principal Coat F Design (Kureha)
- Lv.75 A Globe laid to Waste
Pristine Coat M Blueprint (Itsuki Coat)
- Lv.80 You Are Already Dead
Queen's Dress F Design (Zeliska)
- Lv.90 The Weight of Living
Nocturnal Coat Thousand Design (Kirito)
- Lv.99 Glory Across the Veil
Vantage Suit One thousand Design (Death Gun)
Power of Friendship
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What you demand:
- Rank 4.75% analogousness with:
- Arfasys
- Kureha
- Zeliska
- Itsuki
- Joe
- Arfasys
- At least Rank 2 with everyone else exempt LLENN, ♥♥♥♥♥♥♥♥♥, Pitohui and G.
- See all Character Scenes. There are some scenes in Kirito Mode.
- Beat out Kirito Fashion.
- Don't allow the Concluding Boss charge his Laser Beam.
If you didn't get a event with your arfasys giving you a charm then you are missing something.
If you go a bad end you will be prompted to choose between go on with the bad stop or rewind before you killed the Flugel dominate.
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Source: https://steamcommunity.com/sharedfiles/filedetails/?id=1319357999
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